MoveSet
RInspired has staling, which means that moves will deal less damage the more they are used. For example, if you use Brawler's Forward Tilt too much, it could deal 9% damage instead of 11%.
| Move | Gif | Description | Damage |
|---|---|---|---|
| Jab | ![]() | Does a 3-hit combo that consists of a punch with his left hand, then one with his right hand, to then finish with a kick. | 3% first hit, 1% second hit, 5% last hit. (9% total) |
| Forward Tilt | ![]() | Sidesteps while kicking, which moves him slightly. | 11% |
| Down Tilt | ![]() | Quickly sweeps his leg forwards. | 6% |
| Up Tilt | ![]() | Uppercuts while doing a twirl. | 10% |
| Dash Attack | ![]() | Drops down low and slides on the ground, kicking people upwards. | 10% normal hit, 6% late hit. |
| Neutral Air | ![]() | Kicks in the air (also known as a sex kick). | 12% normal hit, 9% late hit. |
| Forward Air | ![]() | Brings his leg up to his head, to then perform a powerful axe kick. Spikes opponents. | 11% normal hit, 8% late hit. |
| Down Air | ![]() | Performs a multi-hitting drill kick at a slight diagonal angle. | 2% first 2 hits, then 3%, then 4% final hit. |
| Up Air | ![]() | Performs an overhead kick. | 7% |
| Back Air | ![]() | Does a backwards dropkick. | 9% normal hit, 7% late hit. |
| Forward Smash | ![]() | Charges up, then performs a spinning dropkick forwards. | Uncharged: 14% normal hit, 10% late hit. Charged: 18% normal hit, 13% late hit. |
| Down Smash | ![]() | Charges up, then spins around to hit both sides with a leg sweep. | Uncharged: 13% front hit, 15% back hit. Charged: 17% front hit, 20% back hit. |
| Up Smash | ![]() | Charges up, then uppercuts while doing a twirl. | Uncharged: 12% normal hit, 15% tipper hit. Charged: 16% normal hit, 20% tipper hit. |
| Neutral Special | ![]() | Launches a fireball projectile. | 7% |
| Side Special | ![]() | Leaps forwards a great distance, to then unleash a big punch. | 13% |
| Down Special (Ground) | ![]() | Charges forward with a leaping dropkick. If hitting an opponent, Brawler bounces up in the air. | 9% |
| Down Special (Air) | ![]() | Charges downwards at an angle. If hitting an opponent, Brawler bounces up in the air, essentially cancelling all endlag. This move has a landing hitbox. | 6% normal hit, 4% late hit, 6% landing hit. |
| Up Special (Partial) | ![]() | Leaps upwards into the air. This move does not put you into freefall. | 9% |
| Up Special (Full) | ![]() | Leaps upwards into the air, and then descends diagonally to perform a diving punch. If hitting an opponent on the way down, Brawler bounces up in the air. | 9% going up, 11% going down initial hit, 8% going down late hit, 6% landing hit. |
| Forward Throw | ![]() | Throws the opponent forwards. | 5% |
| Down Throw | ![]() | Throws the opponent into the ground, making them bounce upwards. | 5% |
| Up Throw | ![]() | Throws the opponent upwards. | 4% |
| Back Throw | ![]() | Quickly rolls backwards twice, to then throw the opponent behind him. | 9% |






















